questionsdid you see the unveil of the new xbox one?

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I am excited for it. Like the TV addition and also the instant swapping. Very cool and useful as I always switch back and forth watching TV and gaming.

The one question that hasn't been released yet is price and if it will allow for used games. That is the sell point for me.

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@wickedd365: That has been answered, at least partly.
You can get used games and install them to your HDD, but you will have to pay a fee to associate the game with any accounts past the originally registered account.

The XBox One is going to require games to be installed to the HDD to play, will link said games to an XBox Live account, and require a fee to link it with additional accounts, effectively ravaging the used games and rental markets.
They also give developers the option to offload some game computations to their Azure cloud computing platform, meaning if developers so choose, they can require an internet connection to play their games.

cont.

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I understand why they're doing it. Since you don't need the game disc to play the game anymore, there would be nothing to stop people from just passing around the disc were this restriction not in place. However, I doubt the price of new OR used games will go down at all to reflect this change toward a more digital distribution system a la Steam, so that's a big negative. I suppose it's a little premature to say I WON'T buy it next year. If game prices drop to reflect this new push toward a lower-cost distribution model, I will still consider it. Whether or not I bought a game that required an internet connection to function would be highly situational. If there were a good reason to offload some computations to the Azure platform, like offloading world-generation for an MMO, then I would still consider buying it. If, however, they just pulled an EA and required save data to be stored on the cloud and that's it, I certainly would not buy it.

cont.

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Cloud computing has real advantages though. Imagine a game where some of the processing was offloaded to the cloud. You would be able to have graphical quality rivaling or exceeding that of a high-end gaming PC on a box in your living room that costs much less. Obviously, the disadvantage is that it needs to be online to access the resources. This is something that you can't accomplish with a game disc. So there are trade-offs and I'm sure that both types of games will appear on the One eventually.

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Big stupid problems with that rollout. Maybe number one is that they failed to mention that backward compatibility is not even being considered, so those used games you can trade on xbox live, then pay Microsoft for...

They gave zero indication of the price, or even a target street date. What was the point to this little chat?

ooh, smartglass they been promising that stuff since 2010.

I think the thing I like least about this device which is being marketed as a media pc, is that a large chunk if not all of the "media" functionality requires a cable connection. My media pc is set up to transcend cable; to cut the cable. Second worse is the absurd size of the beast, plus peripherals. Add to that all the ways they've designed new revenue streams for MS into the thing... starting with "all new" xbox live.

So yay, they have cool hardware. But no deal.

Looks like it's finally time to get a cheap xbox360 and cheap games.

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@stryker4526: it doesn't seem like this is gonna be much cheaper than a mid range PC. The only way they can sell this hardware for under $600 is by carefully calculating how much they can make selling you proprietary media. The down side to cloud computing with this is that MS owns the only cloud you can access.

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@fishphotoguy: And? That's the only way ANY consoles get sold for the prices they get sold for. They're loss leaders. The cost is made up with software and peripheral purchases.
And the cloud computing portion is meant for developers, not end-users. How is it a downside that a particular company or another owns the cloud computing infrastructure? Someone has to own it. And as I said, if the developers so choose, they'd be able to have the computing power of a HIGH end PC, not a mid range one, by utilizing said cloud computing infrastructure.

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Microsoft can keep this one, it is all about the used games and sharing games for me and it does not look like it will be possible with this new system. In addition, the Kinnect camera will always be on which seems like a huge invasion of privacy. I am tired enough of every time I go to play a game, there is some new patch that my Xbox needs to upload and it looks like it will get worse, not better, in the future. If you really want to impress me, give me something that I am truly in control of and games that do not need an update the second I take them out of the plastic.

I do not play online so all the connectivity in the world is not impressive, it is just lipstick on a pig.

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@wisenekt: What's the point of buying modern consoles and games if you don't play them online?
And it seems like it will be perfectly possible to share games and buy used games, you'll just have to pay a fee to associate them with your account.
And how is the Kinect being required to control the console an invasion of privacy?
It's not like Microsoft is monitoring Kinect video data. That would be absurdly impractical.

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I never understood why people would buy used games. i would go into Gamestop and see a used copy scratched up for about two dollars cheaper then a new copy.

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@hipbabybob: Well if you can wait to play games until a year or so after their release (except for certain titles which never seem to lose value), you can get the games for half price or less.

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@hipbabybob: Gamestop isn't the only place to buy used games, it's just the worst one. Gamefly is probably the best. They sell like-new games from $10-20 during sales.

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@stryker4526: I don't get enough time to play consistently so it isn't worth it to pay for an online account. As far as paying a fee for having the game associated with my account, why should I have to pay twice for the same product? Those details (from what I have seen) are yet to be released so it could be I pay for a day, month, year? What about using a service like Redbox or GameFly, would I have to pay a fee for those games as well, even if I only have them for a couple of days?

As far as the Kinnect, I don't care what Microsoft is using the data for, they have no reason to collect it in the first place. There is no reason for them to have a 24/7 eye into my living room.

As I see it, the gaming console is dying so as a way to preserve the cash cow, they are going to charge two or three times for what used to be a one time cost. It is not fair to the consumer and will only push the masses away, instead of drawing them in.

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meh. Can't see myself buying it unless I get an amazing deal on it. I've owned just about every console from the atari 2600, intellivision, vectrex, NES, super NES, Sega CD, Sega Genesis, OG Xbox, PS1 and finally an Xbox 360. Unless there is some badass new game that just changes things like HALO or COD did, I'm not all that interested. I like to OWN my game software.

edit: I predict that within 18 months of release, someone will hack the system so that pirated or used games can be played.

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@kamikazeken: "I like to OWN my game software."

So you just don't buy software at all then?
You don't own the software. You own a license to use the software.
And I doubt it will be anywhere near that quick. It's only been taking longer and longer with each update to hack consoles.

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This business model is going to completely eliminate rentals, from either Gamefly or your local Family Video, unless they have a "solution" that they didn't reveal.

An article on Kotaku has a quote from a MS exec who confirms that the "fee" to associate a used disc with a new console is equal to the ENTIRE RETAIL PRICE OF THE GAME. Not a token $5 or $10 fee, another full $60 MSRP to let your friend borrow your game.

And I don't understand why anyone is excited about the TV integration - that only works if you plus your cable box into your xbox, rather than directly into your tv. It's not a substitute for your cable/satellite service, it's just adding an extra layer of interface.

And I have absolutely zero interest in Kinect and motion controls, so mandatory Kinect is a big turnoff to me.

I'm a REALLY big fan of my 360, I've played over 200 games on the system. I'm seeing the new Xbox One is a REALLY hard sell for me. Very disappointed.

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@stryker4526: Are you seriously thinking that cloud computing will improve graphic quality? Imagine how much bandwidth would be needed to send triangles to a computing computer and receive a raster frame back. You would have to do this for every frame.

The amount of data that flows between the CPU and GPU is extremely high and you would find yourself exceeding your bandwidth limits. For this kind of processing, cloud computing is not the way to go.

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I don't rent games, I don't buy used games. I buy new major release games (COD, BF) and play them online with friends across the state and country as a social gathering of sorts. So the xbox live is a must. As long as these major games work well and I can download smaller indy style games then it does what I need.

My entertainment system is wired to the internet connection already so the cable is fine, a bit faster too.

We do watch TV, netflix, etc. I don't care if microsoft watches my naked ass as I sit down to watch breaking bad or sons of anarchy. If it has any real control over my cable with any kind of DVR service then I'll be impressed. Smartglass? meh. give me compatibility to a few more devices and I'll be happy.

At $500 I'm in for one. I love new tech, and in my mind microsoft and xbox are very different and always will be :-) because if not then my only other choice is the Playstation |-O <--he's throwing up BTW

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@wisenekt: That was my point.
Microsoft DOESN'T use your Kinect as a way to monitor your living room. You may want to look into counseling for your paranoia.

@cengland0: Maybe not graphical quality, but you could offload something like world generation, which could result in games being orders of magnitude larger than they currently are.

As far as bringing games over to your friend's house, you'll be perfectly able to do that, you'll just have to sign in to your account on their Xbox. Which really, who doesn't do that anyway? I know when I go to a friend's house, I still want to access my cloud-stored game data and get achievements... Your friend will just have to buy the game if he actually wants to install it and keep it. I don't see how that's unfair.

As for used games, Microsoft apparently has some kind of plan to allow people to trade-in and resell their games, the details of which have not been released yet.
So all this moaning is still baseless, really.

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I usually don't buy a used game. If I want a game, I almost always buy new (a little ocd about scratches, etc). If $60 is too much I wait for a sale.

That being said, I do buy used games when I can't find a new copy anywhere. If you don't care about keeping the game available for sale, why should I pay a fee to use it? You (dev) can't / won't sell me a new copy but Joe Bag-O-Donuts (anyone else) will sell me their used copy, why should I give you (dev) money for something you "discontinued". (If you love karaoke, and just bought your first xbox 360 for whatever reason, good luck finding Lips. Now think about the same scenario with the xbox one, once you find a copy, you can pay a fee).

I don't even want to get started with the "its not always on, but you do need it" internet. People I know just received access to broadband for the first time two months ago. I heard people say they don't have access, but deep inside I didn't want to believe it.

I will wait till E3.