questionsdid you hear that lucasarts is shutting down?

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TIE Fighter... So many hours of my adolescence...

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I think the end of the era happened sometime in the 90's. I miss the old Lucas Arts, but the stuff they've been putting out in the last decade has been pretty forgettable.

The good news is they're still going to use it to license the IPs out to other studios, so I've got my fingers crossed for Doublefine and/or Ron Gilbert to bring back some of the good old adventure games.

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Meh. They haven't put anything decent out in a long time.
Star Wars 1313 did look nice. Hope it gets picked up again.

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Does this mean I'll never get to play another KOTOR game? Sadface.

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What a shame. I was really looking forward to another Force Unleashed sequel, what with how super-awesome Force Unleashed II was.

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Disney is just another corporate giant who is really good at pretending that they care about consumers and this is just another thing that makes me dislike Disney once more. I don't think I can watch future Star Wars movies with the same excitement that I had in the past.

Here's some proof that Disney really doesn't care about consumers: my wife is a teacher at an elementary school and she can't have any Disney stuffed animals, books or any other Disney product in her classroom for fear of being sued. Ever since Walt Disney passed away, any decision made by that company has been made in greed with a side-effect of pleasing customers, when IMO it should be the other way around...

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We loved the Lego games they've been doing.

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@embhorn: The reason I bought a joystick.

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LucasArts was mostly just a publisher at the end of their lifespan.
The more recent games that I enjoyed (KOTOR, Jedi Outcast, and the Rogue Squadron series) were developed by capable and talented developers (like Bioware and Factor 5 (RIP)). If Disney can find similarly talented teams to run with their new license, I don't have a problem with this move. ...Well, except for the fact that jobs were probably lost.

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@sunnyx0r: KOTOR was done by bioware IIRC. LucasArts just published it. Disney still owns the rights to KOTOR, so they could send it out to bioware again (or another dev). I wish they would have done another KOTOR instead of TOR.

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Any other studio would have folded long ago. They've been milking the Star Wars name for years, and putting out a craptastic lineup. The last good game I can remember was Outlaws. I miss the old Lucas Arts, but I'm not necessarily going to miss the one that Disney closed.

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@hodakaroadtoad: I really haven't seen a bad Lucas Arts game. Just very few GREAT ones. I enjoyed basically every game they have ever produced. >.> Least out of the ones I've played can't say I've played them all but I have a vast majority.

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I miss TIE Fighter. But since they abandoned the fun franchises, I don't care too much. Good riddance, stop ruining my love for Star Wars!

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That's horrible news! I remember playing a fair amount of Rebel Assault, Day of the Tentacle, Sam & Max, and Indiana Jones and the Fate of Atlantis when I was growing up (The Dig and Monkey Island a bit, too). Loved Lucasarts, Brøderbund, and Sierra games. Probably more I'm forgetting, but all good times.

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Well, it IS a corp culture thang.
Tis why there's a culture war against Sesame Street, NPR, etc.
Walt wanted to make movies, and make money doing it.
The new guys want to make money, and maybe make movies.
It's not as subtle a difference as it sounds.

Remember Sierra Games? ZDTV, then TechTV? Same ol.
A lot of good words get wasted in PR releases, but bottom line is that the old stuff is incompatible with the new Wall Streeters' vision of what they want to be associated with.

Make a new Day of the Tentacle that's a blatant Pirates of the Carribean spinoff, and maybe they'll bring it back. Make a new Tie Fighter that ties into the ride, and sells cereal and action figures.

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This sucks, but I agree with the sentiment that LucasArts games best days were behind it. A long way behind it. They were the kings of the point and click adventure games (Grim Fandango, Sam and Max, Full Throttle and the Monkey Island series). I remember seeing Dark Forces in 1996 and being amazed. The entire trilogy was great, but notably the last was done by Ravensoft, and the best effort after (Knight of the Old Republic) was Bioware.

The greatness is gone: perhaps now that they are licensing somebody else will do something awesome.

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Hopefully someone will try to license X-Wing and bring it up to modern standards. I remember when I scoured computer shopper magazine searching for the cheapest memory upgrade I could get for my 386 to run X-Wing in highest graphics mode.

I haven't seen a decent space combat sim in forever. I did read that someone is re-doing Descent using the unreal engine, but that doesn't have the depth of mission or tech.

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Fear the Rat!

30,000 years from now - some archaeologist will think we worshiped a rat, oh I mean mouse...

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@mlutz3: Lucas has been there all on their own without Disney. They've trademarked just about everything (words) that is remotely connected to their IP's.

I recall that they even poked fun at themselves for that in one of their games.