Some puzzle games are about giving you simple rules and tools, then asking you to extrapolate how they'll apply to increasingly mind-bending scenarios. Others, like Antichamber, ask you to rethink the simplest preconceptions about how your world works. Antichamber's brightly colored, perspective-twisting world makes a mockery of anything you thought you knew about spatial reasoning and is where nothing can be taken for granted. Discover an Escher-like world with hallways that wrap around upon each other, spaces reconfigure themselves, and accomplishing the impossible may just be the only way forward.
Several years in the making, Antichamber received over 25 awards and honors throughout its development. In Antichamber, the player controls the unnamed protagonist from a first-person perspective as they wander through non-Euclidean levels.
The soundtrack for Antichamber consists of ambient music composed by Siddhartha Barnhoorn.
Sale price ends February 6.